Page 5 - IBP 2000 - The Caves of Ortok - Labyrinth Lord Edition
P. 5

NOTES: The tide is reasonably constant at the beach, with two cycles of low and high tides. The high tides occur at noon and midday, while the low tides occur between these two. Keep this in mind when adventurers are wandering around, especially after they have entered the caves. If they enter at low tide, there is a chance that they might be exiting at high tide! Unless they are knowledgeable about tides, the only way for them to realize this is for them to wait and watch the tides ebb and flow. At low tide the caves are usually filled with 10 feet of water, and at high tide there is usually 20 feet of water. The sea doesn’t come up further than the path leading down to the beach at high tide.
If the party makes it to the cache, the challenge for them is in returning with any extra loot that they may find, particularly anything that may be damaged by salt water, or weigh them down. While Ortok used portal magic to get in and out of the cache, the adventurers most likely don’t have access to the same option.
The Path to The Beach
3 The Caves of Ortok 3
RUMORS: While adventurers are in the area, they may hear any number of rumors about the caves nearby, which can be used to prompt them towards exploration or searching for it. Rumors on the table marked (T) are true, and those marked (F) are false. Roll 1d20 and consult the table below, with one or more rumor for each adventurer:
Rumor Table
Notes and Rumors
1d20 Roll
Rumor
1
Fishermen have reported an increase of shark activity in the local waters. (T)
2
The gulls in the bay have been known to eat human flesh. (F)
3
Some of the caves have underwater tunnels that lead to secret caves. (T)
4
There is talk of treasure being hidden in the caves. (T)
5
The body of a shark washed up several months ago, with strange wounds all over its body, as if it had been attacked by pitchforks. (T)
6
At night, during low tide, thousands of small sea strange creatures rush from the water to live out the last few hours of their lives on the beach before the tide pulls them back into the sea again. (F)
7
A dragon lives in one of the caves along the coast. (F)
8
There is a water witch living in one of the caves, and she tries to seduce anyone who she meets. If they refuse her, she turns them to stone. (F)
9
Many people explore the caves but never come back. (T)
10
A giant crab nests in the caves, and a local tribe of kobolds brings him fish as tribute. (F)
11
The ruined statue on the island in the bay used to be an adventurer who was cursed and turned to stone. (F)
12
There is a group of cultists in the area who worship tentacled creatures who live beneath the sea. (F)
13
There have been sightings of strange fish-headed men near the caves. (T)
14
The sand bank leading on the beach up to the cave is only partially exposed at low tide. (T)
15
The beach sometimes turns up shells with pearls inside of them. (F)
16
There are secret entrances into the deeper caves. (F)
17
Over the past few months, there have been a lot of fish bones washing up on the beach. (T)
18
There are many jellyfish in the bay, and they sometimes wash up on shore. (T)
19
Pearls can be found washed up on the beach. (F)
20
The gulls that live near the beach eat human flesh and are demons. (F)
Labyrinth Lord Edition


































































































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